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Flashfrozen resin globule
Flashfrozen resin globule




# Executed every time the actor is available.Īctions+=/mogu_power_potion,if=(=5)&(target.time_to_die>(192*oldown_reduction.value)|(192*oldown_reduction.value)|=5)&target.time_to_die>192&oldown_reduction.up)|)Īctions+=/berserker_rage,if=1Īctions+=/run_action_list,name=single_target,if=active_enemies=1Īctions+=/run_action_list,name=two_targets,if=active_enemies=2Īctions+=/run_action_list,name=three_targets,if=active_enemies=3Īctions+=/run_action_list,name=aoe,if=active_enemies>3Īctions.single_target=bloodbath,if=enabled&(lossus_smash.remains=5|target.time_to_die=40)&>=20)|rage>=100&Īctions.single_target+=/heroic_leap,if=lossus_smash.upĪctions.single_target+=/storm_bolt,if=enabled&oldown_reduction.up&lossus_smash.upĪctions.single_target+=/raging_blow,if=buff.raging_blow.stack=2&lossus_smash.up&>=20Īctions.single_target+=/storm_bolt,if=enabled&oldown_reduction.down&lossus_smash.upĪctions.single_target+=/bloodthirst,if=!(=30&)Īctions.single_target+=/wild_strike,if=&>=20&=30&)&70|target.time_to_die=1&buff.raging_blow.remains2Īctions.single_target+=/raging_blow,if=lossus_smash.remains>=3Īctions.single_target+=/shockwave,if=enabledĪctions.single_target+=/heroic_throw,if=lossus_smash.down&rage=20Īctions.single_target+=/battle_shout,if=rage5Īctions.single_target+=/wild_strike,if=lossus_smash.remains>=2&rage>=70&>=20Īctions.single_target+=/impending_victory,if=enabled&>=20&lossus_smash.remains>=2Īctions.two_targets=bloodbath,if=enabled&Īctions.two_targets+=/cleave,if=(rage>=60&lossus_smash.up)|rage>90Īctions.two_targets+=/heroic_leap,if=Īctions.two_targets+=/dragon_roar,if=enabled&(!lossus_smash.up&(|!))Īctions.two_targets+=/bladestorm,if=enabled&(|!)Īctions.two_targets+=/shockwave,if=enabledĪctions.two_targets+=/bloodthirst,cycle_targets=1,if=dot.deep_wounds.remains=30&)Īctions.two_targets+=/storm_bolt,if=enabledĪctions.two_targets+=/wait,sec=,if=!(=30&)&=60&lossus_smash.up)|rage>90Īctions.three_targets+=/heroic_leap,if=Īctions.three_targets+=/dragon_roar,if=enabled&(!lossus_smash.up&(|!))Īctions.three_targets+=/shockwave,if=enabledĪctions.three_targets+=/bladestorm,if=enabled&(|!)Īctions.three_targets+=/storm_bolt,if=enabledĪctions.three_targets+=/raging_blow,if=at_cleaver.stack=2Īctions.three_targets+=/bloodthirst,cycle_targets=1,if=!dot.deep_wounds.tickingĪctions.three_targets+=/battle_shout,if=rage110Īctions.aoe+=/heroic_leap,if=Īctions.aoe+=/dragon_roar,if=enabled&!lossus_smash.up&(|!)Īctions.aoe+=/bladestorm,if=enabled&(|!)Īctions.aoe+=/bloodthirst,cycle_targets=1,if=!dot.deep_wounds.ticking&Īctions.aoe+=/raging_blow,if=at_cleaver.stack=3Īctions.aoe+=/bloodthirst,cycle_targets=1,if=!dot.deep_wounds. Below, you can see the progression bar that indicates how close you are from getting encased. You need to jump to prevent being encased. It deals damage every second, and encases the targeted player after a few seconds.

flashfrozen resin globule

Accepts non-harmful actions only.Īctions.precombat=flask,type=winters_biteĪctions.precombat+=/food,type=black_pepper_ribs_and_shrimp Quick-Dry Resin is a debuff that is applied on a random party member.






Flashfrozen resin globule